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Messages - [EMP]Wing

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First Player Shooters / Rainbow Six Siege Character Selection
« on: December 28, 2015, 01:40:22 AM »
This is to serve as a compiled list of peoples main Attacker, followed by Defender Operators in Tom Clancy's Rainbow Six Siege.

My two:

Space Games / Re: Pre-Pax East StarCitizen 2015
« on: May 23, 2015, 09:13:06 PM »
First Person is set to go live on the PTU servers soon. We're already on patch 1.1.3, next is said to be 1.2, also know as, First Person module.

General Discussion / War Thunder - Simulator Mode Training
« on: April 07, 2015, 08:58:04 PM »

If possible, it'd be interesting to set up a private match this Saturday, which is the 11th, with the sole purpose of tutoring people. Of course, we will be practicing in Simulator mode. Teams would be split into whichever configuration, preferably those with higher tier craft on opposite teams. The rounds are composed of head-to-head duels, pitting players one on one. The goal is to get people comfortable in the cockpit and to overcome flat spins, or the dreaded Fw190 Death Spin. Additionally, as for the clan's main faction, it seems to have a been a slight split between the Luftwaffe and the RAF. Since these are opposite factions, Allies and Axis forces, I see no issue in focusing efforts between both these airforces when the opportunity arises.

Secondly, I'd like to also provide a basic guide as to peripherals available for purchase. Some have already invested in joysticks and other equipment. Given the nature of the Simulator Mode, a joystick is without a doubt the control platform most preferable. Although, the mouse and keyboard is still viable. For those looking to get a Joystick, there are several to choose from, ranging from inexpensive to full metal replicas of actually aircraft. For low tier, investigate the Thrustmaster T-Flight Hotas. For mid tier sticks, put your sights on the Saitek X52(pro) and slightly newer and more expensive Saitek X55. If you want to sink a lot of cash on your stick, direct yourself towards the Thrustmaster Warthog Full Metal Hotas replica. It is very unlikely anyone will want to get seperate rudder pedals, though if so, explore the CH Pro Pedals, or the more expensive Saitek Pro Combat Pedals. Lastly, being able to look around ingame is an impassible advantage. There are homemade head-tracking solutions available, such as using homemade Tri-LED setups along with a FreeTrack hook into TrackIR software. These solutions are all dependent of the camera's resolution, IR filter and frames-per-second. If you wish to get the all in on package, the TrackIR 5 is the official supported device. It is compatible with almost any game you'd expect, such as Elite: Dangerous or Star Citizen, unlike the FreeTrack solution which requires to fool the game into thinking it is TrackIR.

If you'd like to add something, simply post it into the thread as to possibly help any future readers.   

Space Games / Re: Some of Wing's mad flying skills
« on: January 24, 2015, 12:39:44 AM »
Allahu Ackbar!

[EMP] Recruitment / New random players - Why they are here
« on: January 17, 2015, 06:55:47 PM »
With the recent release of the H1Z1 early access, we've been having an influx of new players visiting the teamspeak server. If you meet any of these people who don't have the friend tag and are acting unruly, feel free to hand a kick/ban to that user.

Any users with the friend tag are players which we've agreed on having around. Some of these new users might even stick around, who knows.

Zombie Games / Infestation: New Beginnings Update
« on: January 09, 2015, 06:26:19 PM »
Nice, still no screenshots of it actually being real. Though, hey, it might actually be something.

First Player Shooters / Project Reality Bootcamp
« on: December 30, 2014, 01:38:53 PM »
As you all know - or hell, most of you probably don't - the Project Reality WWII expansion is near. We still own a Project Reality server license and are going to use it in order to run a Bootcamp server. A Bootcamp server, in Project Reality terms, means we're going to using the Test_Bootcamp map. This map features a gun range (up to 1000m), a vehicle testing facility and a village combat simulation. Also, Battlefield 2 maps come in layers, which means the same map can have different configurations. For the Bootcamp, this means every layers has different factions in order to allow use to get familiar with which ever faction currently in Project Reality. 

We can set a date for testing at some point down the road. In the mean time, the download link can be found here:
To install the map, extract the folder "test_bootcamp" into your "C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr\levels"
The server will be password protected since it's a custom map. Later we can switch the map rotation and get a regular WWII server running or a base Project Reality server with the Vietnam map rotation as well. We'll just have to see!

Space Games / Re: StarCitizen AC 1.0 released
« on: December 20, 2014, 01:53:25 PM »
I've already played.

They are having severe server issues. I got to play, but within an hour I got disconnected (2AM yesterday) and still can't play this morning.
Waiting for them to fix it, although, I got to test my Super-Hornet, I can shoot backwards.

Space Games / Re: Elite: Dangerous, EMP wide involvement!
« on: December 17, 2014, 11:15:44 AM »
lol. Doesn't want to die right off. Starts to play, dies right off.

Space Games / Elite: Dangerous, EMP wide involvement!
« on: December 15, 2014, 01:17:54 PM »
Elite: Dangerous, a space simulation game dangerously similar to our infamous Star Citizen. It's launching this tuesday for 50$. Our current plan is to host a Christmas related event within [EMP] which involves us all starting on the same day. Anyone caught cheating, or starting without others, will be KOS. Give Shock a chance, not all operators operate at the same operational rhythm.

Current pilots: Nate and myself.

Space Games / Re: [EMP] StarCitizen fleet
« on: November 24, 2014, 04:43:35 PM »

General Discussion / Re: darn
« on: November 05, 2014, 08:14:53 PM »
The rape train has no brakes! Scrubs.

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